Who’s Milit?
Milit is an IGCSE enthusiast and a wannabe STEM learner, the sort who would rather build the thing than read three chapters about it first.
This arcade is where that curiosity keeps landing. Most of these games started as a question from a syllabus that got out of hand. How fast can a person actually react. How quickly can you spot a prime. How much of the periodic table really sticks once the test is over. A few of them are just classics worth having around, because a good puzzle does not need a reason.
Everything here is small on purpose. No tutorial, no account, no five-minute intro video. You press play and you are playing. If a game cannot explain itself in three lines, it probably should not be here.
Why it is built this way
Three decisions explain most of it.